FairLadyV posted: Hoi ik ben Vera mi... On: 2022-10-26 00:29:23
|
Professor-Botje posted: Hoi,
Ik heb all... On: 2017-02-27 21:07:38
|
Removend User posted: Hallo,
Ooit joi... On: 2017-02-24 23:11:11
|
koen3d posted: ik wil bouwer word... On: 2017-01-14 18:39:29
|
posted: Dit is een test po... On: 2016-12-03 20:30:21
|
Dehaik posted: Hey GeneFineB!
... On: 2015-08-16 22:47:48
|
|
|
Post #490 |
Post by: Professor-Botje |
Posted on:
2013-09-29 03:38:40
Member Service Nr:
# 5
Registerd On:
2013-01-15
Post Opties:
|
Hi Valve / Steam
For our community im running 6 mixing servers and a few team private warservers.
These servers are running on Windows server 2008 x64bit with srcds.
List + specs found here : http://www.theroyaldutch.nl/?page=Servers
These servers are running with:
CMD line:
srcds.exe srcds -game csgo -console -usercon +game_type 0 +game_mode 1 -tickrate 128 +ip 80.69.94.5 +port 27018 +tv_port 27022 -maxplayers_override 14 +host_workshop_collection 147210759 +workshop_start_map 125488374 -authkey *********************>nul
and server.cfg with:
tv_enable 1
tv_autorecord 1
tv_delay 120
tv_maxrate 5000
tv_maxclients 10
tv_delaymapchange 1
But when a player or opponent downloads the demo file is crashes the clients csgo game. With demoui and demoui2 as playback tool in-game
Right now they are using the rcon tv_record demo.dem command and the tv_stoprecord command but for the automation it would be nice to have the autorecord function to work.
I have searched the internet now on several times and tested if from csgo update after update from the launch of csgo but cant find the solution.
For TF2 I found an as called on the internet a "Replay Server" option but un surprised this does not work on csgo.
Please help me out or advice what to change or to do.
Tanks in advance Joop ak. Professor-Botje from www.TRD-Gaming.com |
|
|
|